# text: "How many ships would you like to fight? "
# item 11: TEXT (0x88) disabled
# bounds: x1=10 y1=20 x2=170 y2=40
# text: "What is your ship name? "
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=178 y1=21 x2=282 y2=35
# text: "Empire 1"
DITL_9_Information on which ship (special).txt
# 11 entries
# item 0: RADIO_BUTTON (0x06) enabled
# bounds: x1=54 y1=30 x2=87 y2=50
# text: "1 "
# item 1: RADIO_BUTTON (0x06) enabled
# bounds: x1=88 y1=32 x2=120 y2=47
# text: "2 "
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=120 y1=32 x2=152 y2=47
# text: "3 "
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=152 y1=32 x2=184 y2=47
# text: "4 "
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=184 y1=32 x2=216 y2=47
# text: "5 "
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=216 y1=32 x2=248 y2=47
# text: "6 "
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=256 y1=32 x2=288 y2=47
# text: "7 "
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=288 y1=32 x2=320 y2=47
# text: "8 "
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=320 y1=32 x2=352 y2=47
# text: "9 "
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=0 y1=32 x2=56 y2=48
# text: "Yours "
# item 10: TEXT (0x88) disabled
# bounds: x1=2 y1=7 x2=311 y2=25
# text: "Which ship would you like information on? "
DITL_13_You've lost!.txt
# 2 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=0 y1=0 x2=345 y2=236
# PICT resource ID: 59
# item 1: TEXT (0x08) enabled
# bounds: x1=122 y1=7 x2=211 y2=28
# text: "You\'ve Lost!"
DITL_14_Help overview.txt
# 1 entries
# item 0: PICTURE (0xC0) disabled
# bounds: x1=5 y1=0 x2=458 y2=204
# PICT resource ID: 61
DITL_15_Menu help.txt
# 1 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=1 y1=0 x2=457 y2=235
# PICT resource ID: 62
DITL_16_Scroll control help.txt
# 1 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=1 y1=0 x2=414 y2=241
# PICT resource ID: 63
DITL_17_Status window help.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=1 y1=78 x2=360 y2=146
# text: "As in real combat situations, sometimes information overload will occur (the updates will flow off the top of the screen before you can read them). "
# item 1: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=360 y2=80
# text: "The bottom window is called the status window. Various messages concerning the status of your ship or enemy ships will appear in this window. Old messages will scroll off the top as new messages arrive. \n"
DITL_18_Display window help.txt
# 1 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=1 y1=0 x2=379 y2=255
# PICT resource ID: 66
DITL_19_No Energy Dialog.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=122 y1=70 x2=216 y2=99
# text: "Continue"
# item 1: TEXT (0x88) disabled
# bounds: x1=80 y1=32 x2=304 y2=64
# text: "Your ship does not have enough energy to use weapons"